First of all, Munchkin is a hilarious card game that allows from 2-30 players play the game. My favorite part of Munchkin is what the cards say. For example:
Anyway, there are many different kinds of cards in Munchkin.
There are two levels of cards in Munchkin. There is the first level, which is door cards and treasure cards, and there are class cards, race cards, in special editions they have loyalty cards, event cards, curse cards, power cards, equipment cards, monster cards, and trap cards. A door card can be a monster cards, curse cards, trap cards, class cards, loyalty cards, and power cards. A treasure card can be an equipment card, or an event card.
Equipment cards give you a boost for your attack level called bonus. Your attack level starts out at level 1, but the more bonuses you get, the higher your attack level is. You use your attack level to fight monsters. If the monster level is 10 and your attack level is 9, you cannot defeat the monster. But, if the monsters level is 10, and your attack level is 11, you can defeat the monster. If the monsters level is 10, and your level is 10, you also cannot defeat the monster unless your class card says you win ties in battle.
If you get Munchkin, read the rules and figure them out. It should be pretty straight forward, but if it’s hard, just try to figure it out.
Reviewed by Peter, age 10
A little more information about Munchkin
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is a dungeon adventure card game written by Steve Jackson, and illustrated by John Kovalic. A role playing game, like Dungeons and Dragons – only quicker, easier, and wackier.
Base sets come with 168 cards, a dice, and instructions, and retail for around $25; expansion sets come with 112 cards, and cost as little as $10. Both types of sets come with a mix of door cards and treasure cards. (We’ve gotten our sets from Amazon, and at Borders.)
Wild, silly, and fun, the more people that play, the crazier it gets! A fast-paced game, players take turns knocking down the doors to the dungeons and battling monsters. Steal items, curse, or sic monsters on other players; build alliances and share treasures. You can cheat, as long as nobody catches you. Everyone starts at level 1, and the first person to level 10 wins – simple! It’s all about the luck of the draw, and strategy. An excellent family game, it’s also a fun group game for teens and preteens – one of our local D & D groups has completely switched over to Munchkin.
Recommended for ages 10 and up.
Younger players can play with assistance – on a team with an older sibling or parent. You have to be able to read and understand the instructions on each card, and the rules can be confusing for players under 8.